3D Hand Pose Estimation
64 papers with code • 5 benchmarks • 16 datasets
Image: Zimmerman et l
Libraries
Use these libraries to find 3D Hand Pose Estimation models and implementationsDatasets
Most implemented papers
End-to-end Recovery of Human Shape and Pose
The main objective is to minimize the reprojection loss of keypoints, which allow our model to be trained using images in-the-wild that only have ground truth 2D annotations.
Learning to Estimate 3D Hand Pose from Single RGB Images
Low-cost consumer depth cameras and deep learning have enabled reasonable 3D hand pose estimation from single depth images.
V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map
To overcome these weaknesses, we firstly cast the 3D hand and human pose estimation problem from a single depth map into a voxel-to-voxel prediction that uses a 3D voxelized grid and estimates the per-voxel likelihood for each keypoint.
DeepPrior++: Improving Fast and Accurate 3D Hand Pose Estimation
DeepPrior is a simple approach based on Deep Learning that predicts the joint 3D locations of a hand given a depth map.
Learning joint reconstruction of hands and manipulated objects
Previous work has made significant progress towards reconstruction of hand poses and object shapes in isolation.
3D Hand Shape and Pose from Images in the Wild
We present in this work the first end-to-end deep learning based method that predicts both 3D hand shape and pose from RGB images in the wild.
End-to-end Hand Mesh Recovery from a Monocular RGB Image
In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image.
3D Hand Shape and Pose Estimation from a Single RGB Image
This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image.
Convolutional Mesh Regression for Single-Image Human Shape Reconstruction
Image-based features are attached to the mesh vertices and the Graph-CNN is responsible to process them on the mesh structure, while the regression target for each vertex is its 3D location.
Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild
We introduce a simple and effective network architecture for monocular 3D hand pose estimation consisting of an image encoder followed by a mesh convolutional decoder that is trained through a direct 3D hand mesh reconstruction loss.