Zero Shot Skeletal Action Recognition
2 papers with code • 2 benchmarks • 2 datasets
Zero-Shot Learning for 3D skeletal action recognition
Most implemented papers
Syntactically Guided Generative Embeddings for Zero-Shot Skeleton Action Recognition
We deploy SynSE for the task of skeleton-based action sequence recognition.
Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization
Specifically, 1) we maximize the MI between visual and semantic space for distribution alignment; 2) we leverage the temporal information for estimating the MI by encouraging MI to increase as more frames are observed.